Mage Tank
Mage Tank
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SUMMARY
After being killed by a high-velocity tree-hug, Arlo is transported to a new world of skills, stats, and levels where those brave and talented enough to conquer ancient Delves are rewarded with incredible supernatural power.
Unfortunately for Arlo, there is no tutorial, and he is immediately forced to tackle a Delve set to the highest difficulty with a party of adventurers who are not only strangers to him, but strangers to each other as well. Arlo has no armor, no weapons, no knowledge of the world at large, and his party is growing increasingly suspicious of his lack of preparation and paper-thin excuses for how he got there.
There's also the fact that the System seems to be treating Arlo's situation like a big, cosmic joke.
Determined not to die again, Arlo forgoes putting any points into his highest stat, Intelligence, and instead dumps everything he's got into Fortitude. After all, who needs equipment or fighting skills when you can eat fireballs for breakfast and still ask for more hot sauce?
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Mage Tank is a comedic LitRPG adventure set in an epic fantasy world that is rapidly evolving as new and powerful secrets of the Delves are uncovered. There are strong horror themes, graphic violence, overindulgent use of naughty language, and poorly constructed jokes. Mage Tank features slow progression and intelligent characters who spend time making intentional build choices. It’s not action all-the-time, but Arlo’s life is replete with danger and, more importantly, consequences.
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Cover art generated with MidJourney and Canva.
Maps and world-building support by Sir Raiu Koren.
3 chapters per week on Monday, Thursday, and Saturday. Collapse
6 Latest Chapters
Chapter List
- Chapter 159: Arbitrage
- Chapter 160: Dread Star II
- Chapter 161: Brae’ach the Unifier, Part I
- Chapter 162: Brae’ach the Unifier, Part II
- Chapter 163: Phase Two
- Chapter 164: Hickory-Smoked Skills
- Chapter 165: The Good, The Bad, and The Arousing
- Chapter 166: Escape
- Chapter 166.5: Everyone Else's Skills and Evos
- Chapter 167: Breakfast Invitations
- Chapter 168: Pool Party Farewell
- Chapter 169: Strategy Meeting, but Naked
- Chapter 170: Reality Anchor
- Chapter 171: Gold Standard Delving
- Chapter 172: Littan Excellence
- Chapter 173: Surprise Mimicry
- Chapter 174: The Raaaaage Caaaaage!
- Chapter 175: Planar or Spatial? The Subtle Nuance of Portal Magic
- Chapter 176: Strategy Meeting, but Dressed
- Chapter 177: Delicious in Delve
- Chapter 178: Nottagator Rematch
- Chapter 179: The Void King's Houseplant
- Chapter 180: Skill Forge
- Chapter 181: Project: Unavoidable Harm
- Chapter 182: Home & Garden & Very Small Pants
- Chapter 183: Showing Off ‘The Hammer’
- Chapter 184: When To Hit Your Guests & Other Lessons on Etiquette
- Chapter 185: Accidental Nation Building
- Chapter 186: Royal Security
- Chapter 187: The King
- Chapter 188: Insider Knowledge
- Chapter 189: Allies Close, Danger Closer
- Chapter 190: Napkin Hunt
- Chapter 191: Leon the Prosecutor
- Chapter 192: Arlo Xor’Drel, Esquire: Ace Attorney
- Chapter 193: Judgment
- Chapter 194: When to Hit Your Guests, Part II
- Chapter 195: The Chapter in Which the Combined Skills of Both Myself and My Bonded Familiar are Useless
- Chapter 196: The Hippo, The Witch, and The Wardrobe
- Chapter 197: What’re Ya Buyin’?